Hidden Agenda
Developer: Supermassive Games
Publisher: Sony Interactive Entertainment
Platform: PS4
Engine: UE4
Relesed: 24 October 2017
Role: Senior Artist
My contribution to Hidden Agenda was to assemble several game levels within a tight deadline, this levels included interiors and exteriors.
I produced several props and vehicles assets and terrain materials.
Part of my role was mentoring team members new workflows for art creation and helping with problem solving in general.