VR – WORLDS
Developer: SIE – London
Publisher: Sony Interactve Entertainment
Relesed: 28 May 2019
Role: Senior Artist
I worked In VR WORLDS to support the release of Sony’s Virtual reality headset “PlayStation VR”
As a Senior Environment Artist and team lead for one of the VR experiences “SCAVENGERS ODESSEY” my job was to prototype compelling worlds and take them to final quality, pipeline , assembling and managing levels and last but not least and perhaps the most important one was profiling and optimization process for VR Worlds.