Hidden Agenda

Developer: Supermassive Games

Publisher: Sony Interactive Entertainment

Platform: PS4

Engine: UE4

Relesed: 24 October 2017

Role: Senior Artist

 

My contribution to Hidden Agenda was to assemble several game levels within a tight deadline, this levels included interiors and exteriors.

I produced several props and vehicles assets and terrain materials.

Part of my role was mentoring team members new workflows for art creation and helping with problem solving in general.